- Active Multimedia SFX Library Three common types of media create digital content: text, image, and sound. They are similar as they can have various origins and various means, be used for various purposes and in various amounts. But the difference between the three types of content is the ease of production. As for text anybody can write text, with any computer (or even without it), texts are easy to compile and rework; creating new images is harder, but with
- GNCutter32 1.1. Let a Professional Library Do It Some obvious tasks in the area of «practical algorithms» seem to be easy at the first glance, but as you try to complete them, you more and more tend to think you cant do it! A good example of that is a frequent material-cutting planning task, which is completely solved by the GNCutter32 library. The librarys most outstanding feature is that it is not just
- Dis# 3.1.1, Back To Sources The great feature of bytecode-based languages, and, namely, .NET assemblies, is a possibility to «return to source code» at any time. Assembly decompilation is a great tool to understand «how something works», either some general algorithms and data structures, or internal logics of some software or components. Unfortunately, simple decompilation tools give a very poor result which is hard to read
- AntiPlagiarist 1.8, Where's Your Sources? Digital century and digital style of work bring new possibilities to all of us, but they also bring new problems. And new ways to solve those new problems; and new unwanted effects of those ways
And one of the most general possibilities (and a source of the problems) is *possibility to copy*. Scientific works and home works, magazine articles and blogposts, even entire chapters in serious technical books are shamelessly copied
- Virtual Music Composer 3.0 PRO, A Source For Inspiration Regardless of how «intellectual» you think your computer is, you cant disagree that todays software programmers have many smart ideas, useful for the most of us. In the area of music writing, conservative musicians tend to see the computer as a smart keyboard (sometimes way too smart); modern musicians tend to see it as a cutting table for samples and effects. Almost nobody tries to use the
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