- Active Multimedia SFX Library Three common types of media create digital content: text, image, and sound. They are similar as they can have various origins and various means, be used for various purposes and in various amounts. But the difference between the three types of content is the ease of production. As for text anybody can write text, with any computer (or even without it), texts are easy to compile and rework; creating new images is harder, but with
- GNCutter32 1.1. Let a Professional Library Do It Some obvious tasks in the area of «practical algorithms» seem to be easy at the first glance, but as you try to complete them, you more and more tend to think you cant do it! A good example of that is a frequent material-cutting planning task, which is completely solved by the GNCutter32 library. The librarys most outstanding feature is that it is not just
- Auto Debug Professional V4.0. Watch How It Works The analysis of other programs functionality is a usual activity of the majority of programmers. In most cases, such analysis ought to be done without program source codes (sometimes even without any documentation). The reasons may vary. For example, you may need to know why (on which action) program fails; or what resources it tries to use (and possibly cant); or just «how this effect was achieved»
- All-in-One Journal 4.0, Logging the Life Our biological memory is imperfect. Through the days flow, we gradually lose «insignificant» details, which eventually compose our entire days, weeks and months; sometimes an «event-poor year» gets squeezed into a few days in our memory. Only after a long time those «insignificant» details become precious but theres no more facility in the world to recover them in case you
|