- CellFighter Game 2.04. New Life for Game of Life Almost 40 years ago, when computers were large working machines and the phrase «computer game» sounded absurdly, a famous British mathematician invented the so-called «Game of Life», which by no means was a game, it was rather an example of a cellular automata clear for even a child. You certainly have seen those black-and-white cells (and possibly even have written you own example in the middle school). Many
- Game Cheater ArtMoney 7.21. Funny Tricks. Game cheating is not so fair, but sometimes its a very joyful thing. When you have hundreds of monsters in the next room, and only five ammos is it a fair play? So, who can blame you for such a natural wish of having five THOUSANDS of ammos or, better one big bad RPG? There are much more examples like «not enough money» in strategy games, or «not enough mana»
- Spring Simulation 1.03. Physics in Electronics. Science of Physics and Electronics are in the strange relation. On one side, Electronics is, certainly, only part and derivative of Physics, and the first cannot exist without the latter. One the other side, in the urban human beings everyday life, day after day there is less room for the simple physics and more room for the complex electronics. Why would I have to think about the boiling process if my electric kettle boils water
- AirHockey 3D, Fight It! Catch It! One of the best ideas of «translating» the real worlds games into your computer Air Hockey game, with its mallets (move it on the table with your hand) and quick colorful puck (push it with mallet) suddenly finds itself ideally converted into a computer game. The standard mouse (move it on the table with your hand) and colorful quick electronic puck (push it with mouse) give you very realistic feelings
- Double Solitaire, Another Dimension of the Old Game The computerization of good old board games (like cards) sometimes brings awesome results. I am talking about cases where the author of a «virtual equivalent of a real game» can find and embody some new features, because of which the game remains almost the same, but its playability receives a completely new dimension. The good example is Double Solitaire, which harmonically combines the logical challenge of the classic
- True BoxShot 1.6.3, Excellent Virtual Boxes The so-called «box shots» (images of 3D boxes with a logo and a description) is a haut ton of software vendors. But, despite the apparent simplicity of the task, a surprisingly small number of websites can take pride for their box shots. The problem is that the «shoot the real box» way requires a great deal of post-processing of the shots (not saying that it requires a real box
- War Games Construction Kit Do you sometimes think its high time you took a break and put your work off for a minute? You definitely do. Wouldnt it be nice to release the tension and wreak some havoc on the battlefield? But what would be a good time killer in a situation when you dont have any games at hand? There is an answer for all action-lovers out there War Games Construction Kit! This game is ideal
- Lines Push 3.45, The New Old Game You definitely know the old classic Lines game, which was like «move the colorful balls through the field to make the combinations (lines) of a color». And if you know the game (you do!), there were times when you fell in love with it and spent days to solve that puzzle seemed to be so easy. If the above is the story of you, (it is!) you probably remember the sad day when you noticed you were bored. Even
- My SUDOKU 1.62, The Game From Endless Time In 1849, prominent mathematician Leonard Euler published his work «De quadratis magicis» («On magic squares»), describing properties and construction of «squares of digits» with special constraints for sum by rows and columns. In 1979, American architect Howard Garns published in Dell Magazines a puzzle called «Number Place». In 1986, Japanese puzzle publisher Nikoli republished Garns puzzle
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