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  • Magic Reversi 1.51 — It is by no means a coincidence that we call this game "magic". The graphics developed specially for this game is of magical, unforgettable nature. And just the main feature... this little program really knows how to play Reversi!
  • Daisy Reversi 3.1 — Try to beat the computer at the board game Reversi (Othello). Some of the features: wide range of complexity levels, realistic graphics, undo/redo moves, save/load/construct positions, statistics, flexible logic and interface settings, color schemes.
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  • AV Bros. Puzzle Pro 2.0. Go in Pieces! — Puzzles are universal things. A 3-year old child loves playing her big colorful 3-piece puzzle, a 30-year old woman spends hours and days with a 3-thousand piece puzzle of a Scottish castle. A big colorful puzzle is a great present. However, a «personalized» (i.e. unique) puzzle is also stylish. Just imagine giving your girlfriend the cool puzzle, which, when solved, becomes a memory photo with you and her in some romantic…
  • Double Solitaire, Another Dimension of the Old Game — The computerization of good old board games (like cards) sometimes brings awesome results. I am talking about cases where the author of a «virtual equivalent of a real game» can find and embody some new features, because of which the game remains almost the same, but its playability receives a completely new dimension. The good example is Double Solitaire, which harmonically combines the logical challenge of the classic…
  • Cross+A 6.15, Puzzle Cracker! — How many times you were irritated by an «unsolvable» crossword or other word puzzle? Even if you are very, VERY erudite and very, VERY balanced — your mood would be slightly affected when you are struck with something too overcomplicated. You just tried to take a rest and relax you brain; instead, you have broken the mood and gotten the feeling of «dumb me» or «dumb puzzle». To the contrary, you can…
  • AV Bros. Puzzle Pro 2.2, I'm Fallen Into Pieces — There is common multipurpose design technique that allows making some obvious things less trivial: An effect of Puzzle. Puzzles are commonly drawn as images «cut» into several fancy-form pieces. In the real world, puzzles are very popular among both children and adults. In terms of computer design, a puzzle image is rather a «symbol», but very commonly used. Still, how can you create a realistic-looking and yet not…
  • Lines Push 3.45, The New Old Game — You definitely know the old classic Lines game, which was like «move the colorful balls through the field to make the combinations (lines) of a color». And if you know the game (you do!), there were times when you fell in love with it and spent days to solve that puzzle seemed to be so easy. If the above is the story of you, (it is!) you probably remember the sad day when you noticed you were bored. Even…
  • My SUDOKU 1.62, The Game From Endless Time — In 1849, prominent mathematician Leonard Euler published his work «De quadratis magicis» («On magic squares»), describing properties and construction of «squares of digits» with special constraints for sum by rows and columns. In 1979, American architect Howard Garns published in Dell Magazines a puzzle called «Number Place». In 1986, Japanese puzzle publisher Nikoli republished Garns’ puzzle…
  • Cube Puzzle, Rubik' Big Brother — If you’ve caught the time of Rubik Cube’s popularity, you are very likely to have seen folks playing with it like if that was the only thing they could grab in the endless universe. But the time flew by, and the toy that used to keep folks captive magnificently was no longer interesting: all puzzles were solved, and the mind was seeking for something new. Well, what new or unexpected could be possibly pulled out…
  • 15 Puzzle: Endless Fun of Mind Rating — No one knows for sure when and where the 15 Puzzle has been invented. But the invention was truly a success: it’s hard to think of any other puzzle game that has gained such popularity. The whole world, both children and adults, have been playing it even these days. The idea of the game is to sort the 15 randomly placed numbered square pieces in the ascending order without taking them out of the 16-cell box. But although…
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