Loads movies directly from memory. Protects movies. Creates Flash-enabled applications which are ready to work even if the Flash Player ActiveX is not installed. Transparency is fully supported! Flash 8 External API is supported.
Sep 13, 2011 19:57:36
Windows 95, Windows 98, Windows ME, Windows NT, Windows 2000, Windows XP
FlashPlayerControl 2.0 Load movies directly from memory. Protect movies. Create Flash-enabled applications which are ready to work even if the Flash Player ActiveX is not installed! Transparency is fully supported! Ability to play Flash Video (FLV) directly from memory.
TFlashPlayerControl 2.2 Load movies from any TStream descendant (TResourceStream, TMemoryStream). Protect movies. Create flash-enabled applications which are ready to work even when Flash Player ActiveX is not installed! Do all this and more with... TFlashPlayerControl!
Description: FlashPlayerControl is a .NET component that enhances Macromedia Flash Player ActiveX features. It does not use its own engine to display movies, but instead provides a wrapper around official swflash.ocx/flash.ocx code. It is thus possible to avoid certain Macromedia Flash Player ActiveX limitations. Features at a glance: 1. Loads Flash movies directly from memory 2. Creates Flash-enabled applications which are ready to work even if the Flash Player ActiveX is not installed! 3. Transparency is fully supported! 4. Ability to play Flash Video (FLV) from stream. 5. Enable/disable flash sounds. 6. Get a snap image of the current flash movie frame. 7. Creates code which is compatible with any version of Flash (3, 4, 5, 6, 7, 8). 8. Flash 8 External API. Using FlashPlayerControl, you can load any Flash movie directly from memory. No temporary files! Load any movie on-the-fly from any supported source. For example, you can put one or more Flash movies in the resource section of your application and then load it from the .EXE! Feel the portability and power of FlashPlayerControl! By default, the control will use the swflash.ocx/flash.ocx file which is already installed on the system. The control can alternatively use any swflash.ocx/flash.ocx file you provide using any supported source. Thanks to this method, your application will work even if the Flash Player ActiveX does not exist on the target system. With FlashPlayerControl, hassling with Flash Player ActiveX installation issues is a thing of the past! Demos, complete with source code, are available now! One of the problems with Flash programming is that you have to control what version of Flash you are using. For example, the property "Stacking" exists only in Flash 5 but doesn't exist in later revisions. FlashPlayerControl automatically detects which Flash version is in use and prevents a failure if access to nonexistent properties or methods is attempted.
F-IN-BOX, .NET Edition 3.1 Loads movies directly from memory. Protects movies. Creates Flash- enabled applications which are ready to work even if the Flash Player ActiveX is not installed. Transparency is
Macromedia roll out Flash Lite 1.1 Macromedia have announced that version 1.1 of the Flash Lite Player profile for mobile phones is now available. The new version supports the W3C standard SVG Tiny (SVG-T), as well as network connectivity, improved audio and API's which allow Flash content
Macromedia's Flash Media Player 7 for Linux Linux users who were previously limited to using Flash Player 6 can now celebrate. Macromedia has finally released the seventh manifestation of its media player to the penguin crowd. Already available for the Windows and Macintosh platforms, the new ...